NRL
Team To Win By 100!
When
the day comes - and it will come soon - that a NRL team wins a game
by 100 points everyone involved will look at each other and wonder how
it happened.
There
will be plenty of people pointing the finger of blame at everyone but
themselves. Those who are entrusted with the protection of the game
are failing us, leaving rugby league open to ridicule and the advance
of other codes.
It
may be simplistic to say it, but most of the game's underlying problems
can be solved on the field. The biggest concern in rugby league is the
gap in playing standard between the top and bottom NRL clubs, the gulf
in standard between the Kangaroos and its international opponents, and
the game outside the NRL.
I
am tired of hearing the response to these concerns being swept away
by officials and commentators as the fault of everyone else. They say
everyone else should lift their standards to match that of the Kangaroos
or the top NRL clubs. Yet even top NRL clubs can belt each other by
50 points.
The
NRL tries to address this by a salary cap and other attempts at talent
equalisation. But no one seems to want to look at the playing rules
as a means of 'talent equalisation' and ensuring games are regularly
a contest.
The
usual points spread in an NRL game is now 50-70 points. Is that what
you call good rugby league?
Phil
Gould is quoted elsewhere here on RL1908 as saying in early 2003: "You
can't artificially create speed in the play-the-ball area to help attack
because the defenders have rights, too. Fans don't want 40 and 50-point
margins. They want to see and feel the desire in their team's players
via the way they compete in defence. They want to witness the skill,
imagination, innovation and variety they display in attack to get through
the opposition's defence."
The
NRL seemed to have overcome the problem of blow-out scores that riddled
2002 by adopting the 'dominant tackle' interpretation. It hasn't lasted.
Since mid-season 2003 the referees have gone back to clearing tacklers
off much quicker - even if the attacker has dived to the ground. Now
the high scoring matches have returned, along with the floggings.
In
late 2002 I asked then referees boss Peter Louis if the 'wide' 10m rule
was the cause of the high-scoring and blowouts.He replied that it wasn't
- the reason was the lack of application by the players. So the floggings
- whether by Australia, in Origin or in NRL games - is apparently the
result of teams not being switched on. Gorden Tallis in his book 'Raging
Bull' talks about Queensland being thrashed by NSW because the Maroons
were 5% off their game. Doesn't leave much room for not being perfect.
The
problem as I see it is that the current rule interpretations are all
in favour of the team with the ball. As long as your team can hold the
ball, the more you will dominate an opponent.
In
August 2003 we saw a 12-man Canberra team defeat Manly by 50 points.
The Raiders did it by maintaining a simple game plan and not dropping
the ball. Without the ball Manly could make no use of the extra man,
plus the Sea Eagles were not as careful at holding possession.
A
few weeks later Parramatta topped 70 points as they beat a 10-man Cronulla
side. The Eels held a lead when the Sharks lost the three players, and
for the most part of the second half Cronulla had no possession. Until
the Eels dropped the ball, Cronulla could do nothing to stop the carnage.
In
both cases Manly and Cronulla were accused of inept performances.
Also
in August 2003 Melbourne and Parramatta both managed to win and lose
games by 50 points in the space of a week. Surely that tells us that
the players attitude is not the problem. Attitude may result in a loss,
but not by that scale. The rules of the game should be such that a team
off its game by 5% or down in playing standard is not flogged by 50
points.
There
would be little need for salary cap to close the gap between the NRL
clubs if the playing rules were adjusted to restore the balance between
attack and defence, and if there was a more regular turnover of 'usable'
possession throughout games.
The
lack of a contest in matches - many are decided by half-time - is ruining
rugby league. Where is the desire to play or watch the game going to
come from?
All NRL games are now shown on TV, we can't afford to serve up games
where teams regularly win by 50-60 points. Rather than look to the rules
as a way of equalising football teams - at all levels - we blame the
players attitude or an absence of playing talent.
The
game of rugby league is passed down from generation to generation. The
men who played and administered the first 50 years of the game in Australia
are all gone. It is currently those who run the NRL who are entrusted
with the game's health and well being for today and the future.
At
the moment they are failing the game of rugby league.
When
a NRL team or the Australian Test team racks up 100 points shortly,
don't come crying to me!
RL1908
Editorial Comment © Sean Fagan / RL1908